✅
TRC Certification
Sony's Technical Requirements Checklist is extensive. We prepare your submission, address common failure areas (terminology, network error handling, language support, parental controls, accessibility), and manage every submission cycle to approval.
🎮
DualSense Haptics & Adaptive Triggers
Sony's DualSense controller is a key differentiator for PS5. We implement haptic feedback and adaptive trigger resistance that respond meaningfully to your game's events — and that satisfy Sony's TRC requirement for controller feature usage.
🏆
Trophy Integration
Trophy lists must be designed, submitted to Sony, and locked before submission. We design your trophy set, handle the Sony approval process, and implement all trophy unlocks correctly within your Godot game.
📋
Activity Cards
PS5 Activity Cards let players jump directly into specific game states from the home screen. We implement and configure Activities for your game's key content, which Sony encourages and in some cases requires.
🌐
PSN Services
Online leaderboards, cloud saves, multiplayer sessions, and PS5's Game Help system where applicable. We handle PSN service integration and ensure correct network error handling for certification.
🖼️
4K & HDR Optimisation
PS5 supports 4K output and HDR10. We optimise your Godot renderer for PS5's GPU, implement HDR output where appropriate, and ensure your game targets 60fps — or higher — on Sony's hardware.